About: VRPN

An Entity of Type: software, from Named Graph: http://dbpedia.org, within Data Space: dbpedia.org

VRPN (Virtual-Reality Peripheral Network) is a device-independent, network-based interface for accessing virtual reality peripherals in VR applications. It was originally designed and implemented by Russell M. Taylor II at the Department of Computer Science of the University of North Carolina at Chapel Hill. VRPN was maintained and supported by Sensics while it was business. It is currently maintained by ReliaSolve and developed in collaboration with a productive community of contributors. It is described more fully at vrpn.org Archived 2022-07-09 at the Wayback Machine and in .

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dbo:abstract
  • VRPN (Virtual-Reality Peripheral Network) est une bibliothèque libre fournissant une interface transparente entre une application de réalité virtuelle tournant sur une machine, et des dispositifs physiques connectés à d'autres machines d'un réseau. Cette section est vide, insuffisamment détaillée ou incomplète. Votre aide est la bienvenue ! Comment faire ? (fr)
  • VRPN (Virtual-Reality Peripheral Network) is a device-independent, network-based interface for accessing virtual reality peripherals in VR applications. It was originally designed and implemented by Russell M. Taylor II at the Department of Computer Science of the University of North Carolina at Chapel Hill. VRPN was maintained and supported by Sensics while it was business. It is currently maintained by ReliaSolve and developed in collaboration with a productive community of contributors. It is described more fully at vrpn.org Archived 2022-07-09 at the Wayback Machine and in . The purpose of VRPN is to provide a unified interface to input devices, like motion trackers or joystick controllers. It also provides the following: * Time-stamping of data * Multiple simultaneous access to peripheral devices * Automatic re-connection of failed servers * Storage and playback of sessions The VRPN system consists of programming interfaces for both the client application and the hardware drivers and a server application that communicates with the hardware devices. The client interfaces are written in C++ but have been wrapped in C#, Python and Java. A typical application of VRPN is to encode and send 6DoF motion capture data through the network in real time. (en)
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  • Active
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  • 26956016 (xsd:integer)
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  • 11277 (xsd:nonNegativeInteger)
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  • 1100211633 (xsd:integer)
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dbp:date
  • 2022-07-09 (xsd:date)
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dbp:genre
  • VR Middleware (en)
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  • Virtual-Reality Peripheral Network (en)
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dbp:status
  • Active (en)
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  • VRPN (Virtual-Reality Peripheral Network) est une bibliothèque libre fournissant une interface transparente entre une application de réalité virtuelle tournant sur une machine, et des dispositifs physiques connectés à d'autres machines d'un réseau. Cette section est vide, insuffisamment détaillée ou incomplète. Votre aide est la bienvenue ! Comment faire ? (fr)
  • VRPN (Virtual-Reality Peripheral Network) is a device-independent, network-based interface for accessing virtual reality peripherals in VR applications. It was originally designed and implemented by Russell M. Taylor II at the Department of Computer Science of the University of North Carolina at Chapel Hill. VRPN was maintained and supported by Sensics while it was business. It is currently maintained by ReliaSolve and developed in collaboration with a productive community of contributors. It is described more fully at vrpn.org Archived 2022-07-09 at the Wayback Machine and in . (en)
rdfs:label
  • VRPN (fr)
  • VRPN (en)
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  • Virtual-Reality Peripheral Network (en)
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