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The first videos before the debut of webseries Extra Credits were released on YouTube by the series' co-creator Daniel Floyd. The show was then picked up by The Escapist for the first 54 episodes before a contractual dispute forced the show to leave and be picked up by PATV. Technical limitations with PATV's site forced the official episodes to be categorized in seasons of 26 episodes each since the move. Beginning on January 1, 2014, episodes were posted exclusively on Extra Credits' YouTube channel.

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dbo:abstract
  • The first videos before the debut of webseries Extra Credits were released on YouTube by the series' co-creator Daniel Floyd. The show was then picked up by The Escapist for the first 54 episodes before a contractual dispute forced the show to leave and be picked up by PATV. Technical limitations with PATV's site forced the official episodes to be categorized in seasons of 26 episodes each since the move. Beginning on January 1, 2014, episodes were posted exclusively on Extra Credits' YouTube channel. (en)
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dbp:shortsummary
  • 1500.0 (dbd:second)
  • Extra Credits' look into Urbino and Federico da Montefeltro (en)
  • The first part of Extra Credits' five-part look into Sun Yat-sen. (en)
  • The team discusses the increasing focus on metrics in the game industry, and the possible results this trend might have, for better or worse. (en)
  • This week, the team speculates on the future possibilities of reselling digital copies of games. (en)
  • The lies, omissions, glossing overs and corrections of Extra Credits' six-part look into Simón Bolívar. (en)
  • The first part of Extra Credits' two-part look into the Danelaw. Sponsored by Total War Saga: Thrones of Britannia. (en)
  • The second part of Extra Credits' six-part look into the history of space travel. Sponsored by Warframe. (en)
  • Extra Credits' look into the Sacred Band of Thebes. (en)
  • Extra Credits' look at the succession crisis of Jerusalem before the Third Crusade. (en)
  • The team speculates that consoles are speculated to be going the way of the obsolete arcade, and why this may not be a bad thing. (en)
  • The fourth part of Extra Credits' 4-part look into the economics of World War II. (en)
  • The fifth part of Extra Credits' six-part look into Otto von Bismarck. (en)
  • The first part of Extra Credits' 5-part look into the events of the South Sea Company. (en)
  • Extra Credits' look at black boxers Jack Johnson, Joe Louis, and Muhammad Ali. (en)
  • The second part of Extra Credits' five-part look into the kingdom of Majapahit. (en)
  • The third part of Extra Credits' four-part look into D-Day. Part 3 focuses on the French resistance. Sponsored by Wargaming. (en)
  • As a continued look at sexual diversity in games, the team discusses how to design strong female characters. (en)
  • The team discusses the debate over what does and doesn't qualify as a "game". (en)
  • The second part of Extra Credits' five-part look at Theodore Roosevelt and his anti-trust campaign. (en)
  • The lies, omissions, glossing-overs, and corrections of Extra Credits' five-part look into the history of Pacific Ocean exploration. (en)
  • The team discusses the early levels of Portal and the tutorial contained within. (en)
  • The sixth part of Extra Credits' six-part into the history of paper money. (en)
  • The third part of Extra Credits' five-part look into Joan of Arc. (en)
  • The fourth part of Extra Credits' five-part look into Sun Yat-sen. (en)
  • The second part of Extra Credits' six-part look into the history of paper money. (en)
  • The sixth and final part of Extra Credits' 6-part look into Suleiman the Magnificent. (en)
  • The team addresses a common claim that advancing games as an art means making them less fun. Features guest artist Annelie "Gab" Kretzschmar. (en)
  • The start of a three-part look into discussing Western RPGs and JRPGs. (en)
  • This week, the gang discusses two alternate monetization methods that could work for certain games. (en)
  • The sixth part of Extra Credits' six-part look into the 100 Years War. Narrated by David Crowther of the History of England podcast. (en)
  • This week, the team finally gets around to talking about the trouble with power creep. Features guest artist Scott DeWitt. (en)
  • The lies, omissions, glossings-over, and corrections of Extra Credits' five-part look into the reign of Khosrau Anushirawan. (en)
  • The Indie and AAA branches of the game industry are contrasted, and joining forces to help them to drive innovation is discussed. (en)
  • This week, we discuss the design concept of Counter Play (en)
  • Extra Credits' discussion of the "Human Cycle" of The Martian Chronicles. (en)
  • The third part of Extra Credits' six-part look into the 1918 flu pandemic. (en)
  • Talks about mishandling of sexuality in video games. Incorrectly flagged for mature content on YouTube. (en)
  • The third part of Extra Credits' four-part look into The Articles of Confederation. (en)
  • The first part of Extra Credits' three-part look into the Cuban Missile Crisis. Sponsored by DomiNations. (en)
  • The fifth part of Extra Credits' five-part look into the history of Pacific Ocean exploration. (en)
  • This week, the gang talks about those playtime-limiting systems often found in social games. (en)
  • The team goes over another list of games that are either underrated or worth learning from. Includes Rock of Ages, The Dark Meadow, Xotic, Recettear: An Item Shop's Tale, Dungeon Defenders, Triple Town, King Arthur II: The Role-playing Wargame, PoxNora, Realm of the Mad God, and Dear Esther. (en)
  • The group discusses the positive aspects of exposure to gaming through other mediums and experience through different genres. (en)
  • The third part of Extra Credits' five-part look into the founding of London's police force. Part 3 focuses on Henry Fielding and the Bow Street Runners. (en)
  • The second part of Extra Credits' five-part look at Saladin. (en)
  • The team lists off a few more interesting games you may not have looked into yet. Includes Thomas Was Alone, Tokyo Jungle, Home, Mark of the Ninja, FTL, Natural Selection 2, Commander: The Great War, Kerbal Space Program, The Unfinished Swan. (en)
  • The fifth part of Extra Credits' five-part look into the history of non-Euclidean geometry. (en)
  • The team talk about how building a game around players actively making a decision and seeing the results of such affects gameplay. (en)
  • Part 3 of Extra Credits' 4-part look into the events that started World War I. (en)
  • The first part of Extra Credits' two-part look into the Christmas truce of World War I. (en)
  • Extra Credits' look at Marie Antoinette and the Affair of the Diamond Necklace. (en)
  • The team concludes their series on design problems in the US political system. Gerrymandering and filibustering are discussed. (en)
  • To commemorate Halloween the same week, the team talks about zombies in video games. (en)
  • The sixth part of Extra Credits' six-part look into the 1918 flu pandemic. (en)
  • The lies, omissions, glossings-over, and corrections of Extra Credits' five-part look into the travels of Ibn Battuta. (en)
  • Extra Credits' look into Charles Darwin and his voyage aboard HMS Beagle. (en)
  • This week, we discuss the unfortunate lack of preservation for gaming's history. (en)
  • The second part of Extra Credits' six-part look into the 1918 flu pandemic. (en)
  • The team discusses what "choice" is, and how the use of conflict separates it from the often-substituted "calculations". (en)
  • The second part of Extra Credits' six-part look into the 100 Years War. Narrated by David Crowther of the History of England podcast. (en)
  • The lies, omissions, glossings-over, and corrections of Extra Credits' five-part look into the Mali Empire. (en)
  • The second part of Extra Credits' five-part look into Sun Yat-sen. (en)
  • The fourth part of Extra Credits' five-part look into the history of non-Euclidean geometry. (en)
  • The first part of Extra Credits' 4-part look into the Zulu Empire. (en)
  • The lies, omissions, glossings-over, and corrections of Extra Credits' five-part look at Theodore Roosevelt and his anti-trust campaign. (en)
  • The team discusses why poor monetization in free-to-play games harms both the consumer and the developer. (en)
  • This week, we address the rather large reaction to our previous episode. (en)
  • This week, we talk about the importance of protagonists in the horror genre. (en)
  • The lies, omission, glossings-over, and corrections of Extra Credits' four-part look at notable Jewish pirates. (en)
  • The final part of Extra Credits' 4-part look into the Punic Wars. Features the Romans turning the tide against Hannibal and ultimately winning the Second Punic War. (en)
  • The first part of Extra Credits' two-part look into the search for a cure for tuberculosis. Sponsored by the Child and Teen Checkups program of the Minnesota Department of Health. (en)
  • The team carefully explores piracy as it affects games and the industry. (en)
  • The third part of Extra Credits' four-part look at notable Jewish pirates. Part 3 looks at Samuel Pallache. (en)
  • The third part of Extra Credits' four-part look into the Late Bronze Age collapse. (en)
  • The fourth part of Extra Credits' six-part look into the Viking expansion. Part 4 focuses on the Rus Vikings, Rurik, and Olga of Kiev. (en)
  • The third part of Extra Credits' six-part look into the history of quantum computing. Part 3 discusses the debates between Einstein and Bohr at the 1927 Solvay Conference. (en)
  • The fifth part of Extra Credits' six-part look into Catherine the Great. (en)
  • The fourth part of Extra Credits' 5-part look into the career of Admiral Yi Sun-sin. Battle of Busan, Katō Kiyomasa, Won Gyun, Battle of Chilcheollyang, Battle of Myeongnyang (en)
  • The lies, omissions, glossing overs and corrections of Extra Credits' 4-part look into the events that started World War I. (en)
  • This week, the team begins a two-part series on the Hero's Journey as applied to games. LeeLee Scaldaferri returns as guest artist. (en)
  • Extra Credits' look into various ethnic groups fighting in the American Civil War. (en)
  • The second part of Extra Credits' 4-part look into John Snow and the Broad Street pump. (en)
  • The first part of Extra Credits' four-part look at notable Jewish pirates. Part 1 looks at beginning of Jewish piracy as a result of the Spanish Inquisition. (en)
  • This week, the team begins a two-part discussion on ARGs, starting with Alternate Reality Games. (en)
  • As an opening to an ongoing episodic discussion, the team look at the lack of proper diversity in video games . (en)
  • This week, the team discusses the exciting possibilities of crowd-funded games. (en)
  • The team returns to the subject of game compulsion and its causes. (en)
  • The third part of Extra Credits' 5-part look into the career of Admiral Yi Sun-sin. Battle of Sacheon, Battle of Dangpo, Battle of Danghangpo, Wakisaka Yasuharu, Battle of Hansan Island (en)
  • The second part of Extra Credits' five-part look into Joan of Arc. (en)
  • The first part of Extra Credits' six-part look into the history of space travel. Sponsored by Warframe. (en)
  • The team discusses how to design quests that do not simply fall into the categories of "Kill X Enemies", "Collect X Items" or "Transport Item/Person from A to B". (en)
  • The second part of Extra Credits' two-part look into the Battle of Thermopylae. Sponsored by Total War: Arena. (en)
  • Extra Credits' look into the history of the formation of the alphabet. (en)
  • The team considers the intended goal of Blizzard's plan for a "real money" marketplace in Diablo III. (en)
  • The team gets into a little bit of video game theory, discussing the creative contribution of the player to a game. (en)
  • The second part of Extra Credits'6-part look back into the Byzantine Empire and the reign of Justinian. (en)
  • The team talk about how fighting games' vast skill set deters many new players from becoming good at the game. (en)
  • The team lays out some basic guidelines for designing a game on touch devices. (en)
  • The third part of Extra Credits' 4-part look into the Battle of Kursk. (en)
  • The team finally get around to talking about racial diversity and discrimination in games, thanks mostly to the release of L.A. Noire. (en)
  • The fourth part of Extra Credits' four-part look at notable Jewish pirates. Part 4 looks at Moses Cohen Henriques and the rise of Jewish settlements in the New World. (en)
  • The fifth part of Extra Credits' five-part look into the founding of London's police force. Part 5 focuses on the founding of Scotland Yard. (en)
  • The fifth part of Extra Credits' six-part look into the history of space travel. Sponsored by Warframe. (en)
  • The first part of Extra Credits' five-part look into Cleopatra. (en)
  • The second part of Extra Credits' look into the overall history of sci-fi. Part 2 focuses on H. G. Wells. (en)
  • The team takes a look at some more Latin American nations and their potential for game industry growth. (en)
  • The team reiterates the Season 0 video about how the industry should be facing the various controversies surrounding video games. (en)
  • The fourth part of Extra Credits' five-part look into the Third Century Crisis. (en)
  • The second part of Extra Credits' five-part look into the history of Pacific Ocean exploration. (en)
  • The sixth part of Extra Credits' six-part look into the history of space travel. Sponsored by Warframe. (en)
  • The team talks about how to make good stealth games. (en)
  • The sixth and final part of Extra Credits' 6-part look back into the Byzantine Empire and the reign of Justinian. (en)
  • The fifth part of Extra Credits' six-part into the history of paper money. (en)
  • The team further examines the "lazy design" briefly discussed in the previous episode by picking apart Call of Juarez: The Cartel. (en)
  • This week, the team finishes discussing how games can convey meaning through mechanics alone. (en)
  • In the conclusion of the two-part discussion, the team explains how a designer analyzes games as he plays. (en)
  • The fourth part of Extra Credits' six-part look into the history of quantum computing. Part 4 discusses "spooky action at a distance." (en)
  • Extra Credits' look into Allan Pinkerton and the Pinkerton National Detective Agency. (en)
  • The team talk about a curious emergence of games whose primary gameplay only becomes apparent with perseverance. (en)
  • The team discusses the use of the illusion of choice in game design. (en)
  • The first part of Extra Credits' six-part look into the Viking expansion. Part 1 focuses on the "Serprent-Riders" (en)
  • The team concludes their month-long discussion of Choice in video games. (en)
  • This week, we discuss the best way to approach genre blending. (en)
  • Extra Credits' look into the development of Edward Jenner's smallpox vaccine. Sponsored by the Child and Teen Checkups program of the Minnesota Department of Health. (en)
  • The second part of Extra Credits' six-part look into the Viking expansions. Part 2 focuses on Rollo. (en)
  • Extra Credits' discussion of the comparison of Satan of Paradise Lost to Frankenstein's monster. (en)
  • The fourth of Extra Credits' five-part look into the Meiji Restoration and the fall of the samurai. (en)
  • The third part of Extra Credits' five-part look into the Great Famine of Ireland. (en)
  • The second part of Extra Credits' two-part look into the Danelaw. Sponsored by Total War Saga: Thrones of Britannia. (en)
  • The team discusses the tutorial elements used in the first level of Super Mario Bros. (en)
  • The second part of Extra Credits' 6-part look into the Byzantine Empire and the reign of Justinian. (en)
  • The first part of Extra Credits' five-part look into the history of non-Euclidean geometry. (en)
  • The team discusses how animation in video games is different from that in film, and how Punch Out!! manages to work with this. (en)
  • The third part of Extra Credits' five-part look into the history of Pacific Ocean exploration. (en)
  • The team discusses a crucial storytelling device, the magic circle, and how it is used in video games. (en)
  • The third part of Extra Credits' five-part look into the division of the Middle East after World War I. (en)
  • The team talk about why the Vita failed to break the market and become the dominant handheld system. (en)
  • The first part of Extra Credits' two-part look into the Polish defense during World War II. Sponsored by World of Tanks. (en)
  • Before building upon sexual diversity as introduced in an earlier episode, a previous episode from the pre-Escapist era was remade to discuss the current state of sex in games. (en)
  • The first part of Extra Credits' two-part look into Hiawatha. Sponsored by DomiNations. (en)
  • The team reiterates their pre-Escapist video on the Uncanny Valley and its use in games. (en)
  • The first part of Extra Credits' two-part look into the Three Kingdoms period of China. Sponsored by Total War: Three Kingdoms. (en)
  • The sixth part of Extra Credits' six-part look into the Viking expansion. Part 6 focuses on the settlement of Vinland. (en)
  • The team celebrate their 200th episode and mention the progress in the video game industry since 2008. (en)
  • The second part of Extra Credits' two-part look into the Christmas truce of World War I. (en)
  • The second part of Extra Credits' two-part look into Hiawatha. Sponsored by DomiNations. (en)
  • The second part of Extra Credits' five-part look into the Mali Empire. (en)
  • The team continue their discussion on games and education, and emphasise the importance of seeing the consequences of one's choices. (en)
  • The team once again goes over many questions that have piled up since their last Mailbag episode. The questions include how to become a producer in the game industry, requesting a look at other fields in the industry, how to start an independent studio and the reason for region locking in games. (en)
  • The second part of Extra Credits' two-part look into the Polish defense during World War II. Sponsored by World of Tanks. (en)
  • The fifth part of Extra Credits' five-part look into the Great Northern War. (en)
  • The second part of Extra Credits' 6-part look into the First Crusade. (en)
  • The third part of Extra Credits' 4-part look into John Snow and the Broad Street pump. (en)
  • The second part of Extra Credits' five-part look into the division of the Middle East after World War I. (en)
  • The team talk about the current revival in roguelike RPGs. (en)
  • The third part of Extra Credits' three-part look into the 1683 Siege of Vienna. (en)
  • The team talk about two different methods of designing quests in open world games. (en)
  • The first part of Extra Credits' 4-part look into the Battle of Kursk. Sponsored by Wargaming, creator of World of Tanks. (en)
  • The team discusses BioShock Infinite and the problem with clinging to "the brand". (en)
  • The second part of Extra Credits' six-part look into the history of quantum computing. Part 2 discusses Einstein's theories and the creation of Bohr's model of the atom. (en)
  • In the first of a two-part discussion, the team explains how a designer analyzes games as he plays. (en)
  • The third part of Extra Credits' six-part look into Otto von Bismarck. (en)
  • The team goes over some key points for those desiring to become a game designer. (en)
  • The first part of Extra Credits' 4-part look into the early Christian heresies. Ignatius of Antioch, Docetism. (en)
  • Extra Credits' discussion of the themes of the dying race in Ray Bradbury's The Martian Chronicles. (en)
  • Part 3 of Extra Credits' 4-part look into the Punic Wars. Features Hannibal's continued victories in Italy and his push toward the Roman capital. (en)
  • Extra Credits' look into Lindisfarne and the beginning of the Viking Age. (en)
  • The second part of Extra Credits' four-part look into the Late Bronze Age collapse. (en)
  • This week, the team gives a step-by-step guide on how to choose a good game school. (en)
  • The first part of Extra Credits' 6-part look into the Byzantine Empire and the reign of Justinian. (en)
  • The fifth part of Extra Credits' 6-part look into the First Crusade. (en)
  • The fifth part of Extra Credits' 5-part look into the events of the South Sea Company. (en)
  • With the return of Allison, the team considers the unfortunate potential games have as tools for propaganda, and the potential to terribly misinform their audience in a similar way. (en)
  • The first part of Extra Credits' four-part look into The Articles of Confederation. (en)
  • The fifth part of Extra Credits' five-part look into the kingdom of Majapahit. (en)
  • Extra Credits' look at Bartolomé de las Casas. (en)
  • Extra Credits' look at Francis Walsingham. (en)
  • Extra Credits' look at Medgar Evers. (en)
  • Extra Credits' look at Rasputin. (en)
  • Extra Credits' look at Robert Moses. (en)
  • Extra Credits' look at the Beast of Gévaudan. (en)
  • Extra Credits' look at the Harlem Hellfighters. (en)
  • Extra Credits' look at the Harlem Renaissance. (en)
  • Extra Credits' look at the history of redlining. (en)
  • Extra Credits' look into Cheng I Sao. (en)
  • Extra Credits' look into Jane Austen. (en)
  • Extra Credits' look into Julie d'Aubigny. (en)
  • Extra Credits' look into Mary Anning. (en)
  • Extra Credits' look into Odenathus. (en)
  • Extra Credits' look into Samuel HaNagid. (en)
  • Extra Credits' look into the Battle of Saragarhi. (en)
  • Extra Credits' look into the Boston Massacre. (en)
  • Extra Credits' look into the Tulsa race massacre. (en)
  • Extra Credits' look into the reign of Akhenaten. (en)
  • The lies, omissions, glossing overs, and corrections of Extra Credits' 4-part look into the early Christian heresies. (en)
  • The team explains the value of playtesting one's game, and offers some tips on how to get the best data possible. (en)
  • The third part of Extra Credits' six-part look into the history of space travel. Sponsored by Warframe. (en)
  • The second part of Extra Credits' five-part look into the Inca Empire. (en)
  • The third part of Extra Credits' five-part look into the Third Century Crisis. (en)
  • The team discusses some basic story principles as they apply to games. (en)
  • The first part of Extra Credits' five-part look into the founding of London's police force. Part 1 focuses on the rise of Jonathan Wild. (en)
  • The second part of Extra Credits' five-part look into the founding of London's police force. Part 2 focuses on the fall of Jonathan Wild at the hands of Jack Sheppard. (en)
  • The fourth part of Extra Credits' five-part look into Ned Kelly. (en)
  • The team deconstructs the first several minutes of The Elder Scrolls V: Skyrim and compares it to an early part of Call of Duty 4: Modern Warfare to demonstrate the importance of a game's introduction. (en)
  • EA's post-market "Project Ten Dollar" is discussed and some alternatives are suggested. (en)
  • The team begins a two-episode "science distraction" derived from the previous episode by looking at what role games might play in the path to technological singularity. (en)
  • The fifth part of Extra Credits' six-part look into the Haitian Revolution. (en)
  • Extra Credits' look into the history of the written word in Sumer. (en)
  • The first part of Extra Credits' two-part look into the history of searching for a cure for syphilis. Sponsored by the Child and Teen Checkups program of the Minnesota Department of Health. (en)
  • This week, the team talk about the crucial "first five minutes" of a game. (en)
  • Extra Credits' discussion of William Gibson and the push of a new wave of sci-fi writing in the early 80's. (en)
  • The sixth part of Extra Credits' six-part look into the history of quantum computing. Part 6 discusses the potential applications of quantum computing. (en)
  • The second part of Extra Credits' five-part look into the Third Century Crisis. (en)
  • Extra Credits' look into the Berlin airlift and the start of the Cold War. (en)
  • The team begins a two-part series on the Collectable monetization model. (en)
  • The lies, omissions, glossing overs and corrections of Extra Credits' 6-part look into the events of the Sengoku period. (en)
  • The fourth part of Extra Credits' four-part look into the Late Bronze Age collapse. (en)
  • The second part of Extra Credits' two-part look into the summit at the Field of the Cloth of Gold. Sponsored by the Royal Armouries Museum. (en)
  • The second part of Extra Credits' two-part look into the search for a cure for tuberculosis. Sponsored by the Child and Teen Checkups program of the Minnesota Department of Health. (en)
  • The team attempts to reframe the question of how much choice a game needs to successfully engage the player. (en)
  • Extra Credits' discussion of the founding of the science fiction genre with Mary Shelley's Frankenstein. (en)
  • The first part of Extra Credits' five-part look into the reign of Khosrau Anushirawan. Part 1 focuses on the rise of his father, Kavadh. Peroz I, Battle of Herat, Sukhra, Balash, Hephthalites, Mazdak, Jamasp (en)
  • This week, the team discusses a major bandwidth problem we're about to run into. (en)
  • Talks about the female demographic of video games. Features Gamasutra editor-at-large Leigh Alexander as writer instead of Portnow. (en)
  • Part 2 of Extra Credits' 4-part look into the Punic Wars. Features the start of the Second Punic War. (en)
  • The third part of Extra Credits' 6-part look into the events of the Sengoku period. Battle of Anegawa, Asakura clan, Sugitani Zenjubō, Ishiyama Hongan-ji War, Ikkō-ikki, Mount Hiei, Sōhei, Enryaku-ji, Sieges of Nagashima (en)
  • The sixth part of Extra Credits' 6-part look into the events of the Sengoku period. Toyotomi Hideyori, Ishida Mitsunari, Torii Mototada, Siege of Fushimi, , Battle of Sekigahara, Kobayakawa Hideaki (en)
  • The fourth part of Extra Credits' 4-part look into John Snow and the Broad Street pump. (en)
  • The first part of Extra Credits' five-part look into the Third Century Crisis. (en)
  • The team discusses intuitive design in games. (en)
  • The team does a horror monsters episode. (en)
  • This week, we talk a bit about Faith in games. (en)
  • The team discusses a big paradigm shift that they see on the horizon of the game industry. (en)
  • The lies, omissions, glossings-over, and corrections of Extra Credits' five-part look into Joan of Arc. (en)
  • The fifth part of Extra Credits' five-part look into Sun Yat-sen. (en)
  • The team talks about the need for video games to have their own "Oscars", and what that show might look like. (en)
  • The team criticizes the SOPA and PIPA bills in their various forms, rather than try to keep up with its legislative status. Released 2 weeks after the last episode, as the skipped week instead held the release of an affiliated video calling for game developers and journalists to protest E3 2012 as part of the anti-SOPA protests. (en)
  • The lies, omissions, glossing overs and corrections of Extra Credits' 6-part look into the events of the Byzantine Empire and the reign of Justinian. (en)
  • The team familiarizes themselves with an often-ignored game genre, hidden object games. (en)
  • The third part of Extra Credits' five-part look into the Inca Empire. (en)
  • The lies, omissions, glossing overs, and corrections of Extra Credits' five part look into Ned Kelly. (en)
  • The second part of Extra Credits' two-part look into Mary Seacole. (en)
  • The team considers the reasons why professional gaming hasn't really yet caught on in the West. Features guest artist Miel Daroqui. (en)
  • Departing from the usual deconstruction format, Bejeweled 2 is instead analyzed on the surface with actual data points to show just how complex and elegantly designed even a simple game can be. (en)
  • The third part of Extra Credits' five-part look into Ned Kelly. (en)
  • Metroid: Other M is deconstructed to analyze its shortcomings, especially as pertains to gender roles. (en)
  • The team discusses the level layout of a map in League of Legends and how it forces the players to think tactically. (en)
  • The fifth part of Extra Credits' five-part look into Cleopatra. (en)
  • The lies, omissions, glossings-over, and corrections of Extra Credits' five-part look into the history of non-Euclidean geometry. (en)
  • The second part of Extra Credits' five-part look into the history of non-Euclidean geometry. (en)
  • The lies, omissions, glossings-over, and corrections of Extra Credits' five-part look into the rise and fall of the city of Angkor. (en)
  • The team discusses the need to change the conversation around video games. (en)
  • The fifth part of Extra Credits' 6-part look into Suleiman the Magnificent. (en)
  • To demonstrate the benefits of sexual diversity in games, the characters Kanji Tatsumi and Naoto Shirogane from Persona 4 are analyzed. (en)
  • The third part of Extra Credits' five-part look into the kingdom of Majapahit. (en)
  • The team explains the difference between intrinsic and extrinsic rewards. (en)
  • The difference between the often-confused "graphics" and "aesthetics" are discussed. (en)
  • The fourth part of Extra Credits' five-part look into the rise and fall of the city of Angkor. (en)
  • As foreshadowed in a previous episode, the team goes over how to build an effective tutorial. (en)
  • The team talks about the current state of the MMO genre and where it may go in the future. (en)
  • The first part of Extra Credits' two-part look into Kamehameha the Great. (en)
  • The fifth and final part of Extra Credits' 5-part look into the career of Admiral Yi Sun-sin. Council of Five Elders, Suncheon Castle, Battle of Noryang, Chen Lin (en)
  • The second part of Extra Credits' five-part look into Ned Kelly. (en)
  • The first part of Extra Credits' two-part look into the Battle of Thermopylae. Sponsored by Total War: Arena. (en)
  • The second part of Extra Credits' two-part look into the history of dentistry. Sponsored by the Child and Teen Checkups program of the Minnesota Department of Health. (en)
  • The team concludes the two-episode "science distraction" by examining the common "technobabble" cliche in video games. (en)
  • The third part of Extra Credits' 4-part look into the economics of World War II. Sponsored by Paradox Interactive, makers of Hearts of Iron IV. (en)
  • The third part of Extra Credits' 4-part look into the early Christian heresies. Athanasius of Alexandria, Homoousion vs. Homoiousian, Nicene Creed, Eusebius of Nicomedia. (en)
  • The sixth part of Extra Credits' six-part look into Genghis Khan. (en)
  • The team shares some of their thoughts on the S.978 bill and Operation Rainfall. (en)
  • The third part of Extra Credits' five-part look into the Brothers Gracchi. Featuring the death of Tiberius Gracchus. Nasica. (en)
  • The fourth part of Extra Credits' five-part look into the division of the Middle East after World War I. (en)
  • The team takes a break from the "art and design" talk to appreciate the Child's Play Charity Dinner Auction. (en)
  • Following up on previous episodes on collectable games, the team recommends some interesting collectable games on mobile and tablet platforms. Includes Fantastica, Tyrant Unleashed, Puzzle & Dragons, Puzzle Trooper, Dragon Era, Quiz RPG: The World of Mystic Wiz, Rev Ersi Quest, Injustice: Gods Among Us , Order & Chaos Duels, and Assassin's Creed: Recollection. (en)
  • The second part of Extra Credits' 4-part look into the Battle of Kursk. The episode featured Richard "The Challenger" Cutland, military specialist for Wargaming. (en)
  • The fourth part of Extra Credits' five-part look into the travels of Ibn Battuta. (en)
  • Talks about the difference between problems and choices in relation to game design. (en)
  • The fourth part of Extra Credits' five-part look into the kingdom of Majapahit. (en)
  • The fourth part of Extra Credits' six-part look into the history of space travel. Sponsored by Warframe. (en)
  • The fifth part of Extra Credits' 6-part look into the events of the Sengoku period. Battle of Yamazaki, Siege of Takamatsu, Shimizu Muneharu, Oda Nobutada, Oda Hidenobu, Japanese invasions of Korea (1592–1598) (en)
  • The lies, omissions, glossing overs and corrections of Extra Credits' 6-part look into the history of paper money. (en)
  • The fourth part of Extra Credits' five-part look into the Great Famine of Ireland. (en)
  • A list of games is compiled that the members of the team feel are important or influential, but not necessarily popular or even good. Includes Fate of the World, Knights in the Nightmare, Europa Universalis III, Victoria II, Hearts of Iron III, Valkyria Chronicles, The World Ends with You, King's Field: The Ancient City, Demon's Souls, Radiant Historia, Desktop Dungeons, Super Crate Box, Dissidia Final Fantasy, Amnesia: The Dark Descent, Ghost Trick: Phantom Detective, Professor Layton and the Curious Village, Today I Die, Every Day the Same Dream, One Chance, The Company of Myself, The End of Us, Freedom Bridge, Passage, Might & Magic: Clash of Heroes, SpaceChem, Ilomilo, Dungeon Fighter Online, and Minecraft . (en)
  • The second part of Extra Credits' two-part look into the history of searching for a cure for syphilis. Sponsored by the Child and Teen Checkups program of the Minnesota Department of Health. (en)
  • The second part of Extra Credits' three-part look into the Cuban Missile Crisis. Sponsored by DomiNations. (en)
  • The second part of Extra Credits' six-part look into the Haitian Revolution. (en)
  • The fifth part of Extra Credits' five-part look at Theodore Roosevelt and his anti-trust campaign. (en)
  • The team takes a quick break from all the games talk to discuss the internet group Anonymous, and whether or not they were actually behind the PSN outage. (en)
  • The team concludes our little series about The Walking Dead's numerous strengths. (en)
  • The final part of Extra Credits' four-part look into the hunt of the Bismarck. Sponsored by Wargaming, creator of World of Warships. (en)
  • Talks about how moral choice gameplay should be improved. (en)
  • Missile Command is deconstructed to demonstrate how games can express an idea using only their mechanics. (en)
  • The team discusses the under-appreciated role of the Community Manager. (en)
  • The second part of Extra Credits' five-part look into the Brothers Gracchi. Marcus Octavius. (en)
  • Extra Credits' discussion of the themes of alienation and wanting to fit in with Gibson's The Belonging Kind. (en)
  • The first part of Extra Credits' four-part look into the First Opium War. (en)
  • The lies, omissions, glossings-over, and corrections of Extra Credits' six-part look into Genghis Khan. (en)
  • The team continue their discussion on education and games and emphasise the importance of using modern teaching techniques over rote learning. (en)
  • In time for Halloween, the team pulls out some creepy games you REALLY may never have heard of. Includes Memories of a Broken Dimension, Castle Doctrine, I Have No Mouth, and I Must Scream, No One Has to Die, Starseed Pilgrim, OFF, Pathologic, Song of Saya (Saya no Uta), and Outlast. (en)
dbp:title
  • 1918 (xsd:integer)
  • dbr:Francisco_de_Miranda
  • dbr:Populares
  • dbr:Ochlocracy
  • Crowdfunding (en)
  • Custodian of the Two Holy Mosques (en)
  • Emergence (en)
  • Gamification (en)
  • Harassment (en)
  • Innovation (en)
  • Ireland (en)
  • Leviathan (en)
  • Metrics (en)
  • Operation Barbarossa (en)
  • Piracy (en)
  • Politics (en)
  • Prince of Persia (en)
  • Revolutions (en)
  • Succession (en)
  • Yellow Turban Rebellion (en)
  • Zombies (en)
  • 80.0 (dbd:second)
  • Before the Storm (en)
  • Like Father, Like Son (en)
  • On Top of the World (en)
  • The Great Ocean (en)
  • Liberation (en)
  • Minority (en)
  • Pacing (en)
  • Trainwreck (en)
  • Anonymous (en)
  • Red Star (en)
  • Sixto (en)
  • Rise and Fall (en)
  • Day One (en)
  • Diversity (en)
  • Ashes (en)
  • Silent Night (en)
  • Strategic Bombing (en)
  • Achievements (en)
  • Genre (en)
  • Under Siege (en)
  • Sound Design (en)
  • The Young and the Old (en)
  • We Know the Way (en)
  • Deus Ex: Human Revolution (en)
  • Toxicity (en)
  • Agincourt (en)
  • Out of Thin Air (en)
  • All Good Things (en)
  • The Final Act (en)
  • Two Brothers (en)
  • Too Big to Fail (en)
  • Angels and Demons (en)
  • Lay Down the Law (en)
  • Capsule (en)
  • One Small Step (en)
  • Arsenal of Democracy (en)
  • The Gold Standard (en)
  • Siege of Jerusalem (en)
  • Moving Forward (en)
  • Ratification (en)
  • Free Speech (en)
  • Three Kings (en)
  • Hail Caesar! (en)
  • Kentucky Route Zero (en)
  • Benjamin Briggs (en)
  • Big Giant Circles (en)
  • Siege of Antioch (en)
  • Black '47 (en)
  • Thy Kingdom Come (en)
  • Brothers: A Tale of Two Sons (en)
  • Spooky Action at a Distance (en)
  • Call of Juarez: The Cartel (en)
  • Temple City (en)
  • The Lonely One (en)
  • Spec Ops: The Line (en)
  • Clash of Kings (en)
  • Constitutional Convention (en)
  • Early Access (en)
  • Under Suspicion (en)
  • Eternal Life (en)
  • Drawing Lines (en)
  • Mansa Musa (en)
  • Device 6 (en)
  • The Singularity (en)
  • Divekick (en)
  • The Imperial Army (en)
  • The Waiting Game (en)
  • Dragon's Dogma (en)
  • East vs. West (en)
  • Tutorials (en)
  • Emperor of the Fading Suns (en)
  • Ether One (en)
  • The Secret War (en)
  • Fire and Sword (en)
  • Peter the Hermit (en)
  • Affordances (en)
  • The World We Know (en)
  • Bad Faith (en)
  • Big Oil (en)
  • Black Saturday (en)
  • Black Ships (en)
  • Changing Winds (en)
  • The Last Samurai (en)
  • Technobabble (en)
  • Community Management (en)
  • Counter Play (en)
  • Cutscenes (en)
  • Dansky (en)
  • Decoherence (en)
  • Horns of Hattin (en)
  • The Uncanny Valley (en)
  • Men of Iron (en)
  • Earth-Shaker (en)
  • Frankenstein: The Modern Prometheus (en)
  • Enemy Mind (en)
  • Gunboat Diplomacy (en)
  • Hard-Boiled (en)
  • Heavy is the Head (en)
  • Iron and Blood (en)
  • The Regulators (en)
  • Jillian Aversa (en)
  • King's Field: The Ancient City (en)
  • La Résistance (en)
  • Law of the Splintered Paddle (en)
  • Lend-Lease (en)
  • Level 1-1 (en)
  • The Magic Circle (en)
  • Localisation (en)
  • Long Live the Queen (en)
  • Mark of the Ninja (en)
  • Meatgrinder (en)
  • Microtransactions (en)
  • Modding (en)
  • Net Neutrality (en)
  • One Finger Death Punch (en)
  • OverClocked Remix (en)
  • Overlooked (en)
  • Pandora: First Contact (en)
  • Playtesting (en)
  • Power Creep (en)
  • Preparations (en)
  • Pretentious Game (en)
  • Propaganda Games (en)
  • Psychological Horror (en)
  • Raising the Dead (en)
  • Risk of Rain (en)
  • Sacred Geometry (en)
  • Sexual Diversity (en)
  • Sink the Bismarck (en)
  • Squaring the Circle (en)
  • Episode 200 (en)
  • Summoner's Rift (en)
  • The Collapse of the Carolingian Empire - Echoes of History (en)
  • The Assassination of Medgar Evers - A Hero Silenced (en)
  • "Art" is Not the Opposite of Fun (en)
  • "For Whom the Bell Tolls" (en)
  • "Gamer" (en)
  • "God Does Not Play Dice" (en)
  • "My Name Is Ozymandias…" (en)
  • The Warsaw Uprising - The Unstoppable Spirit of the Polish Resistance (en)
  • William Gibson: The Gernsback Continuum: Semiotic Ghosts (en)
  • A Bold Front to Fortune (en)
  • A Bombing in Wuchang (en)
  • A Case for Board Games (en)
  • A Chance to Strike (en)
  • A Clash of Gods (en)
  • A Crusade's End (en)
  • A Dream of China (en)
  • A Drowning City (en)
  • A Drunken Bet (en)
  • A God Taken Hostage (en)
  • A Good Crusade? (en)
  • A Good Plan (en)
  • A Kidnapping in London (en)
  • A Killing in Hong Kong (en)
  • A Lion Takes the Throne (en)
  • A Little Bit of Yesterday (en)
  • A Man of Great Ideas (en)
  • A Most Terrible Possibility (en)
  • A New Future (en)
  • A Season of Hope (en)
  • A Song of Ice and Greenland (en)
  • A Ten-Thousand Year Battle (en)
  • ARGs (en)
  • Admiral Yi Lies (en)
  • Aesthetics of Play (en)
  • Akhenaten - A Pharaoh Obsessed (en)
  • Alfred vs. Guthrum (en)
  • Allan Pinkerton - The Knights of Capitalism (en)
  • Amnesia and Story Structure (en)
  • An Army in Exile (en)
  • An Empire of Trade and Faith (en)
  • An Empire of Water (en)
  • An End to Pain (en)
  • An Open Letter to EA Marketing (en)
  • Andean Apocalypse (en)
  • Angkor Wat - Lies (en)
  • Authentic Combat in Games (en)
  • Bad Writing (en)
  • Balancing For Skill (en)
  • Barbarossa's Sidekick (en)
  • Barebones Economy (en)
  • Bartolomé de las Casas - Changing Your Mind (en)
  • Battles in the Bronze Age (en)
  • Be Like a Mountain (en)
  • Becoming a Bushranger (en)
  • Becoming the United States (en)
  • Before Imperium (en)
  • Beginning of the Great Mongol Nation (en)
  • Berlin Airlift: The Cold War Begins (en)
  • Beyond Fun (en)
  • Bladiator (en)
  • Breaking Standard (en)
  • Broad Street Pump Lies (en)
  • Buying Out Britain (en)
  • Byzantine Empire Lies (en)
  • Caesar I was, and am Justinian (en)
  • Candy Crush's Success (en)
  • CarboHydroM (en)
  • Catherine the Great Lies (en)
  • Charge of the Winged Hussars (en)
  • Charles Darwin: The Voyage of the Beagle (en)
  • Cheng I Sao - Pirate Queen (en)
  • Choice and Conflict (en)
  • Choices vs Consequences (en)
  • Cleopatra - Lies (en)
  • Collectable Games Part 3 (en)
  • Collectible Games (en)
  • Combining Genres (en)
  • Comedic Games (en)
  • Competitive Storytelling (en)
  • Conflagration and Surrender (en)
  • Consoles Are the New Coin-Op (en)
  • Content Ratings (en)
  • Control of the Eastern Front (en)
  • Culture and Games (en)
  • D-Day - Lies (en)
  • Death by Snake (en)
  • Defeat is Not Surrender (en)
  • Defending Jerusalem (en)
  • Demo Daze (en)
  • Demons and Tooth Worms (en)
  • Depth vs. Complexity (en)
  • Designing for Youth (en)
  • Designing for a Touch Screen (en)
  • Diamonds in South Africa (en)
  • Differences in Scale vs Differences in Kind (en)
  • Difficulty in Games (en)
  • Digital Rentals and the Online Arcade (en)
  • Digital Resale (en)
  • Dividing the Middle East - Lies (en)
  • Doing Free to Play Wrong (en)
  • EC Fund Update (en)
  • Early Christian Schisms Lies (en)
  • Easter Special (en)
  • Easy Games (en)
  • Education: 21st Century Skills (en)
  • Education: Agency (en)
  • Education: An End to Fear (en)
  • Education: Responsive Learning (en)
  • Electron Boogaloo (en)
  • Empress Catherine at Last (en)
  • End of Year Special (en)
  • End of the Samurai - Lies (en)
  • Energy Systems (en)
  • Enriching Lives (en)
  • Enter Aurelian (en)
  • Enter Gaius (en)
  • Ephesus, the Robber Council, and Chalcedon (en)
  • Epidemiology Begins! (en)
  • Escape to China (en)
  • Exit Caesar, Enter Antony! (en)
  • Exploring the Pacific - Lies (en)
  • Eyeball to Eyeball (en)
  • Facing Controversy (en)
  • Fail Faster (en)
  • Farther Than Any Man (en)
  • Fighting for Rome (en)
  • Fighting the Ghost (en)
  • Finding Finances (en)
  • Fire and Freedom (en)
  • Fire and Swords (en)
  • First Crusade Lies (en)
  • First Opium Wars Lies (en)
  • Fleeing the Inquisition (en)
  • Founders & Lost Cities (en)
  • Francis Walsingham - Elizabethian Spymaster (en)
  • Frankenstein: Paradise Lost (en)
  • Frankenstein: Plutarch's Lives (en)
  • Frankenstein: Radical Alienation (en)
  • Frankenstein: The New Romantics (en)
  • Frankenstein: The Sorrows of Young Werther (en)
  • From Swineherd to Emperor (en)
  • Funding XCOM (en)
  • Game Addiction, Pt. 1 (en)
  • Game Addiction, Pt. 2 (en)
  • Game Compulsion (en)
  • Game Reviews (en)
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  • The first videos before the debut of webseries Extra Credits were released on YouTube by the series' co-creator Daniel Floyd. The show was then picked up by The Escapist for the first 54 episodes before a contractual dispute forced the show to leave and be picked up by PATV. Technical limitations with PATV's site forced the official episodes to be categorized in seasons of 26 episodes each since the move. Beginning on January 1, 2014, episodes were posted exclusively on Extra Credits' YouTube channel. (en)
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  • List of Extra Credits episodes (en)
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