About: Alpha Waves

An Entity of Type: software, from Named Graph: http://dbpedia.org, within Data Space: dbpedia.org

Alpha Waves is a 1990 3D game that combines labyrinthine exploration with platform gameplay. It combined for the first time full-screen, six-axis, flat-shaded 3D with 3D object interaction (like bouncing on a platform). Alpha Waves was an abstract game with a moody, artistic presentation, named for its supposed ability to stimulate the different emotional centers of the brain with its use of color and music.

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  • Alpha Waves is a 1990 3D game that combines labyrinthine exploration with platform gameplay. It combined for the first time full-screen, six-axis, flat-shaded 3D with 3D object interaction (like bouncing on a platform). Alpha Waves was an abstract game with a moody, artistic presentation, named for its supposed ability to stimulate the different emotional centers of the brain with its use of color and music. It was developed initially for the Atari ST by Christophe de Dinechin, and later ported to the Amiga and DOS. The DOS port was done by Frédérick Raynal, a notable game designer who would go on to develop Alone in the Dark and Little Big Adventure. He has said that his work on Alpha Waves was a major inspiration for the 3D engine for Alone in the Dark. The PC version was also localized in North America by Data East, and retitled Continuum. Infogrames may have also published their own version in the US under the original title, and it was also released as a part of no less than two Infogrames compilations, on which it retained its original name. In November 2012, Christophe de Dinechin released the complete assembly language and GFA BASIC development tools source code for the Atari ST version. There is also a started PC port in C++ on SourceForge by the original author. (en)
  • Alpha Waves (Continuum en Amérique du Nord) est un jeu vidéo de plates-formes développé et édité par Infogrames, sorti en 1990 sur DOS, Amiga et Atari ST. (fr)
  • 《알파 웨이브즈》(Alpha Waves)는 플랫폼 게임플레이와 미궁 탐험을 합쳐놓은 초기의 3차원 게임이다. 처음에 Christophe de Dinechin이 아타리 ST용으로 개발하였고, 나중에 아미가와 도스용으로 포팅되었다. 도스용 포팅은 《얼론 인 더 다크》와 《》의 개발을 맡을 예정이었던 게임 디자이너 Frédérick Raynal이 완료하였다. 그는 알파 웨이브즈에 대한 그의 노고는 《얼론 인 더 다크》의 3차원 엔진에 주된 영향을 미쳤다고 이야기했다. PC판은 데이터 이스트에 의해 북아메리카에서 "Continuum"이라는 이름으로 지역화되었다. 2009년 Christophe de Dinechin은 아타리 ST 버전의 완전한 어셈블리어 및 소스 코드를 공개하였다. 소스포지에 원저자가 만든 C++의 PC 포팅도 존재한다. (ko)
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  • 1990-08-01 (xsd:date)
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  • 70.0
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  • 60.0
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  • 10 (xsd:integer)
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  • European cover (en)
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  • 70.0
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  • AST: 95% (en)
  • PC: 90% (en)
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  • Single player , multiplayer (en)
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  • Data East (en)
  • Infogrames (en)
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  • 85.0
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  • 1990-08-01 (xsd:date)
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  • The One (en)
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  • 80.0
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  • 83.0
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  • Alpha Waves (en)
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  • Alpha Waves (Continuum en Amérique du Nord) est un jeu vidéo de plates-formes développé et édité par Infogrames, sorti en 1990 sur DOS, Amiga et Atari ST. (fr)
  • 《알파 웨이브즈》(Alpha Waves)는 플랫폼 게임플레이와 미궁 탐험을 합쳐놓은 초기의 3차원 게임이다. 처음에 Christophe de Dinechin이 아타리 ST용으로 개발하였고, 나중에 아미가와 도스용으로 포팅되었다. 도스용 포팅은 《얼론 인 더 다크》와 《》의 개발을 맡을 예정이었던 게임 디자이너 Frédérick Raynal이 완료하였다. 그는 알파 웨이브즈에 대한 그의 노고는 《얼론 인 더 다크》의 3차원 엔진에 주된 영향을 미쳤다고 이야기했다. PC판은 데이터 이스트에 의해 북아메리카에서 "Continuum"이라는 이름으로 지역화되었다. 2009년 Christophe de Dinechin은 아타리 ST 버전의 완전한 어셈블리어 및 소스 코드를 공개하였다. 소스포지에 원저자가 만든 C++의 PC 포팅도 존재한다. (ko)
  • Alpha Waves is a 1990 3D game that combines labyrinthine exploration with platform gameplay. It combined for the first time full-screen, six-axis, flat-shaded 3D with 3D object interaction (like bouncing on a platform). Alpha Waves was an abstract game with a moody, artistic presentation, named for its supposed ability to stimulate the different emotional centers of the brain with its use of color and music. (en)
rdfs:label
  • Alpha Waves (en)
  • Alpha Waves (fr)
  • 알파 웨이브즈 (ko)
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  • Alpha Waves (en)
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