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A ludic interface is a type of computer interface. In the field of human–computer interaction (HCI), the term ludic Interfaces describes a discipline that focuses on user interfaces that are inherently "playful". This field of interface research and design draws on concepts introduced by Dutch historian and cultural theorist Johan Huizinga in the book Homo Ludens ("Man the Player" or "Playing Man").Huizinga's work is considered an important contribution to the development of game studies.

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  • A ludic interface is a type of computer interface. In the field of human–computer interaction (HCI), the term ludic Interfaces describes a discipline that focuses on user interfaces that are inherently "playful". This field of interface research and design draws on concepts introduced by Dutch historian and cultural theorist Johan Huizinga in the book Homo Ludens ("Man the Player" or "Playing Man").Huizinga's work is considered an important contribution to the development of game studies. The various tools and concepts associated with ludic interface development differ from mainstream technological systems that employ human computer interfacing and interaction. Ludic interfaces tend to be more playful, are user-generated and user-driven, flexible, low-cost and cooperative. Such interfaces are often experimental and draw upon methods and knowledge from video game design, interactive media, modding cultures, media conversion, and social networking. The goal of ludic interface design is to create interfacing technology that offers ease of use and is inherently playful.
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  • A ludic interface is a type of computer interface. In the field of human–computer interaction (HCI), the term ludic Interfaces describes a discipline that focuses on user interfaces that are inherently "playful". This field of interface research and design draws on concepts introduced by Dutch historian and cultural theorist Johan Huizinga in the book Homo Ludens ("Man the Player" or "Playing Man").Huizinga's work is considered an important contribution to the development of game studies.
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  • Ludic interface
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